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Scarlet Letters: Creative tips for artists

the Scarlet Letters: Notes on Making Art

This is a terrific bunch of notes on hacking your creative process, especially as it applies to visual art.

I really love the idea of not getting hung up on your failures and trying always to make rather than judge as the process is underway. It reminds me favorably of what Anne Lamott says about fearlessly producing your “shitty first draft.”

A few of the points I especially enjoyed:

  • Do NOT mix generating and editing. When you’re making a piece, don’t stop and get judgmental half-way through. If it’s a piece of crap, get that piece of crap out of your system — don’t try to fix it mid-flow. Finish it, move on.
  • Don’t be afraid to re-use elements. If each piece has to be unique, then you’re going to get hung-up when you create some bit that you like. But if you can re-use bits, then you can keep moving.
  • “Get through your first 50 failures as fast as you can.” I don’t think that we should be shooting for a place where we no longer make crappy art. A good artist is one who’s in motion making lots of art — you only think they’re so much better because they produce so much quantity that their pile of “good art” has also been able to accumulate. For every piece of crap you create, you’re one step closer to getting something you really like.
  • Let your level show. Let the world know that despite having years of investment in your art form, you’re still a beginner who doesn’t know it all. Rather than hide your thought process, let your questions be present in your work. You are a fundamentally more interesting artist if people get to see what it is that you’re struggling with, rather than just your final answers. Show your work. Talk about what you still can’t understand (unapologetically).

[Thanks for the link, Carl Caputo]

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Travis Owens's picture

As a web developer (programming,...

As a web developer (programming, graphic designer) I’ve always just throw together an “initial mockup” and never stopped mid-design per se. I’m glad to know somebody else believes the same concept.

But I always go back and tweak my initial mockup, I usually make more iterations and I never hit perfection before the 3rd iteration but rarely go past a 5th iteration. Of course web design is more functional based so you have to go threw this trial & error phase.

I believe this is why artists prefer oil paints, because if you don’t like something you’ve previously done, you can always paint over it, which doesn’t work in other mediums so well if at all. Almost every famous artist is well known for making changes to their oil paintings for months or more.

susan's picture

I do a lot of...

I do a lot of writing, and also am a visual artist/painter, and I think this advice is right on. Putting something — anything — down on a draft helps. Some media are more forgiving than others. For the less forgiving media, like watercolor, it is still important to move with boldness. Not necessarily speed, but confident and deliberate brush strokes.
And in writing, waiting for the perfect document to organize itself in your head just doesn’t work as well as creating a crappy first draft.
Thanks for the inspiration — I really needed reminding here on this Monday.

Sarah's picture

I'm curious how much dependence...

I’m curious how much dependence on drafting is related to technology. I can remember writing satisfactory sentences on the first try until I started working in a word processor. Now I can barely write a grocery list without editing.

What would happen if I did all my drafting out loud or in some other medium, and practised thinking before writing? I can see getting really stuck that way, but also I can see learning to handle it for small pieces.

alex dante's picture

Travis, the whole approach reminded...

Travis, the whole approach reminded me a lot of prototyping in coding, glad to see I’m not the only one :)

“Let your level show.” That is just perfect. Art has become so commodified that I think we’ve forgotten that it works best as a dialogue… Culturally, it’s like we’re not allowed to ever make a mistake.

12_Centuries's picture

First of all, I love...

First of all, I love your site. The book recommendation of “Getting Things Done” is changing my life utterly, at a very fundamental level. And for that, I owe you my firstborn. Come to Columbus and pick him up; he’s packed and ready.

As far as this article goes, it hits on one of the most basic, tacit tenets of writing: write first, then edit. Never the two shall meet. When put to practice, this very simple notion caused such a profound shift in my creative process, that I quadrupled my output.

Just let it flow, man, let it flow…

Full Speed's picture

Notes on Making Art "Do NOT...

Notes on Making Art

“Do NOT mix generating and editing. When you’re making a piece, don’t stop and get judgmental half-way through. If it’s a piece of crap, get that piece of crap out of your system — don’t try to fix it mid-flow….

 
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