43 Folders

43 Folders feed subscription icon - Shiny! Drowning in email? Try Inbox Zero to learn sane tips for dealing with high-volume email. And don’t miss the free Inbox Zero video. »

Login or register

Register for free on 43 Folders to comment on articles, post to our forum, customize your visits, and much more. Current users can login now.

Life as Roleplaying Game: beyond metaphor

UPDATED.

The purpose of those post is to start a discussion on viewing self-betterment/productivity hacking/etc as a role-playing-game-like character advancement process. I have read some places of this idea as a compelling metaphor, but I am considering the value of moving it beyond metaphor, to the point that I am literally creating a "character class" for myself and designing a character sheet, etc.

Below are excerpts of a post by Steve Pavlina ("Personal Development for Smart People") who was someone I read often about a year ago, and I thought some of his advice was at par with the kind I found here on 43Folders. (Aside: over the last year or so, Pavlina has taken a sharp turn toward what I consider to be oddly supernatural concerns ("being a lightworker" and "the Law of Attraction" and stuff like that), so I've stopped following him so closely. But some of his advice is very useful & insightful, regardless.)

Quote:
"Even skill-based games... involve compelling choices. There are tactical choices as well as training choices. What skills will you seek to develop and when? How much time are you willing to invest? How will you leverage your strengths and compensate for your weaknesses?

...

"Having been a game designer myself, I found it easy to start seeing life as a game filled with compelling choices. For starters, real life includes all the properties previously mentioned. We’re presented with a wide variety of choices for skill building, resource acquisition, relationships, and more. As we age our decisions tend to become more complex, since childhood priorities no longer hold the same appeal."

...

"Isn’t it silly that so many of us get caught up in the subgames of life and totally lose sight of the larger game? Have you ever built a level 50 character in some fictional world, overflowing with wealth and radiant superpowers, while your real life character wallows around level 5, apathetic, out of shape, and barely able to pay the bills?"

...

"If you find yourself in a human body, you came here to play the game of human life. Don’t sit on the sidelines whining like a noob. The truth is that if you lose all your gold, if your teammates dump you, or if your character gets infected by the plague, it’s all part of the game. Every setback initiates another round of compelling choices. The game isn’t supposed to be fair — it’s supposed to be fun and interesting. Whether or not you have a fun and interesting experience largely depends on what kind of player you are."

Read the whole post:
http://www.stevepavlina.com/blog/2006/12/life-the-ultimate-game/

This is my thought: perhaps I can push this beyond a metaphor. I, like I imagine many here, played roleplaying games when I was younger and wrote fiction and invested a lot of time in developing fictional characters, thinking about their life trajectories and how they accumulate skills etc. I have also, of course, invested time in developing my own skill & career &c. However, in my own life I have not approached it as holistically as I have for my 'characters.' It has been more piecemeal: I should work out more or I should learn to meditate or I should go to gradschool or I should learn to play the guitar. Perhaps there is something to be gained by treating myself as one of these characters: explicitly construct a character sheet, skills to accumulate, a 'character class' or whatever. Perhaps this is a way to more effectively transform my life into an exciting and interesting game with explicit direction.

I plan on using this forum as a place to develop this idea. I would also like to pose some questions to the hive mind:

1. Do you think this kind of enterprise might be valuable to you?

2. What aspects of 'roleplaying' or fictional character creation/development would be more or less useful, in your opinion?

3. Have you attempted something like this before?

4. Have you encountered other resources that might be useful for an enterprise like this? Books, websites, posts, etc?

Thanks.

UPDATE: has own page with some updated pdfs now: duus's the modern life as roleplaying game: beyond metaphor.


Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
duus's picture

more

i’ve done some more work on this, incl. developing ‘character classes.’ i posted some of the work (pdfs) on this page: duus’s the modern life as roleplaying game: beyond metaphor.

I also posted this at Steve Pavlina’s forum, and there has been one response.

Would be interested in any thoughts and/or interest…

pjk's picture

Great Idea

Hi,

I actually think this is a great idea and find it as fascinating as the diceman concept. I think it could be a really good tool to help look at one’s self in the mirror to evaluate where you currently are and where you want to be.

I find it really hard to goal plan and choose what I should be developing. Treating myself as an rpg char sounds interesting. Luckily I don’t MUD anymore (haven’t for years) but always had no problems choosing which way to steer a mud character. (I guess we find it so hard in real life because of fears of wasting time going down the wrong path etc).

Definitely intrigued :).

Paul

duus's picture

thanks

hey, you should look at that webpage i put a link to, and see what you think. i’d be eager for any thoughts/advice/things you’d do differently or whatever.

duus's picture

char classes updated

on the webpage

http://thedu.us/character/

LionKimbro's picture

Update?

It’s near the end of December of 2007, and I’m wondering: Where this inquiry has taken you? What you have found? How has your character developed? What questions do you have now?

LionKimbro's picture

You may also want to look at:

The Evolving Storycology Project — this is by Tom Atlee, and describes a vision where people collectively, as both individuals and whole societies, work to author the roles of the future.

Here is some similar future-casting, Journalism that Matters: An Inquiry and a Dream.

Changeling: The Dreaming may also have something to contribute to your adventure.

Call me up (206.427.2545,) if you’d like to talk about some of these ideas, or email me. I’m already interested in talking with you (but hell, I can’t find an email address or phone number.) Don’t email lion at speakeasy dot org; Email my gmail address, which uses my username (no periods or underscores.)

tc, Lion

LionKimbro's picture

Further Investigation

Two things I have found, in addition.

  1. The Federation of Damanhur has two inventions that may help you answer your question. (A.) First, they are divided into 7 ways, including: The Way of the Oracle, the Way of the Word, the Way of the Knight, the Way of the Monk, and so on. Each way holds works and capabilities and ideas, similar to what you have described. (B.) They have a “Personalities Theory” that seems connected to the “life as role playing game” work. You may want to look into that.
  2. It occurred to me today that a “role” is always a portion of a larger system or a play. There are usually other elements involved, if the system is really a larger system.

What this suggests then, (if the metaphor applies) is that role playing efforts may work dramatically better when there are other people with other roles who are collaborating with you in your role play.

This makes sense, just considering teams and religions; In a certain sense, the people are living in a collective fantasy (such as a game of football, or a religious belief structure.)

I have admired how, in Japan, the Japanese say, “Hello” to the picture of their dead mother, even though she has passed away. (This seems like a much more connected way of living, to me.) I tried to emulate this in the United States, but was too embarrassed to try: Nobody else would understand what I was doing. It has become clear to me that spirituality and spiritual practice is not a solitary practice (even for monks,) that it is always connected with society. Not only monks— hermits, too! Because a hermit has to be known as a hermit, in order to be distinguished from a thief, a monster, (and so on.) Hermits are socially regarded as wise and original, after all.

So if you are going to role play life, it may be very beneficial to find others who you interact with daily, to reinforce your (and their) roles.

Something to consider.

I believe papers found at http://www.laetusinpraesens.org/ may contribute to your inquiry as well.

 
EXPLORE 43Folders THE GOOD STUFF

An Oblique Strategy:
Discard an axiom


STAY IN THE LOOP:

Subscribe with Google Reader

Subscribe on Netvibes

Add to Technorati Favorites

Subscribe on Pageflakes

Add RSS feed

The Podcast Feed

Inbox Zero

The original 43 Folders series looking at the skills, tools, and attitude needed to empty your email inbox — and then keep it that way. Don’t miss the free video of Merlin’s Inbox Zero presentation.

Get Started with ‘GTD’

David Allen’s popular productivity book and the system on which it’s based help turn ‘stuff’ into actions that support valuable outcomes.